V0.1.6 Playable Build Released!


My WIP game, Little Pawn Hero, now has a playable demo build! Consider version 0.1.6 to be like a sneak peak prototype to what I have in store for the future of this game. I except this version of the game to still have present issues, and I'm aware some things may seem initially vague on the first time experience, but I plan to address those issues in future QOL builds. I just wanted a mostly "finalized" version of the game loop for people to experience and potential provide feedback on.

Currently the build has:

-5 unique weapons

-4 unique enemy types

-7 upgradable attributes (max health, sword damage, speed, dash distance, ability cooldown, attack speed, and money value) in a shop that also allows purchasable rerolls!

-3 phase of increasingly challenging waves that loop endlessly (for now)


The game is playable with controllers as well! I was only able to test it with an Xbox One controller but I'm hoping other controller types are supported in some fashion too (will look into it if that's  somehow not that case)

If you actually try the game out and experience some big issue, please feel free to reach out to me in the comments, I'm still a learning game dev and am willing to hear feedback for serious problems with the game

Files

LPH 0.1.6.zip 216 MB
7 days ago

Get Little Pawn Hero

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